




All in all I feel by combining the reverse play and forwards play with an audio that is subtly in reverse somehow an understanding is met. At the end of the piece where the audience recognizes the movement and audio in reverse it's that "oh I didn't notice this whole time" sort of impression.
The visuals and audio didn't create to much information as to take away from the impression I was going for, which was to use capoeira to explore and present movement, but as it would be if one was physically in the game playing and feeling the need for focus and gain control through the aggression of the other player, atmosphere and music.
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